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Warhammer 40K: Codex - Adeptus Mechanicus NewYear 2 new Masterminds and Villain


Warhammer 40K: Codex - Adeptus Mechanicus NewYear 2 new Masterminds and Villain

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Description

2 new Masterminds and Villain Groups to watch out for

Travel the roads of the Orokonoid empire of Magdronog

Fiends distract the players and provide new obstacles along the path of creation

where players compete in achieving the goals of their expeditions

and 2 Sentinel Spawn cards

Warhammer 40K: Codex - Adeptus Mechanicus NewYear 2 new Masterminds and VillainCodex: Adeptus Mechanicus is an invaluable guide to collecting and gaming with the Adeptus Mechanicus. Within its pages youll find the rules you need to play an Adeptus Mechanicus army in games of Warhammer 40,000 including narrative Crusade campaigns and Combat Patrol skirmishes plus a treasure trove of information on their mysterious techno dogma, bizarre bionics, prominent forge worlds, and their role within the Imperium. Inside this 120 page

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